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About

I am an excellent all rounder 3D Artist with a very keen and artistic eye for details. I'm capable of producing complex 3D models, both organic (characters, animals, monsters...) and not organic (environments, props, mechanical...). I am a good character animator too, and I've got a good knowledge of mid level rigging and setup techniques.

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I am an excellent all rounder 3D Artist with a very keen and artistic eye for details. I'm capable of producing complex 3D models, both organic (characters, animals, monsters...) and not organic (environments, props, mechanical...). I am a good character animator too, and I've got a good knowledge of mid level rigging and setup techniques. My own artistic skills allow me to be an excellent texture artist and digital painter: I've no problems with human anatomy and proportions, colors, shading and lighting. My problem solving skills make me able to be very useful whatever the work has been assigned. I feel comfortable in both technical and artistic branches of computer graphic field.

I have been working in the computergraphics field for 15 years, during which I had the chance to use Photoshop to produce highly professional works: photo retouches, digital paintings, illustrations, texture maps for 3D projects, still images compositing and so forth. In London I had the chance to work for one of the best photographers, Mario Testino, in his studio, producing high end photo retouches in the fashion and beauty field. I have been using Photoshop since version 2, when the software didn't even have a layers system, and whoever uses Photoshop knows what I am talking about.

3D is the natural extension of my artistic skills. I started doing 3D graphics back in 1995 with Lightwave on the Amiga computer. From there on I have never dropped this side of computergraphics and today I am using one of the most powerful softwares, the one which is considered the industry standard in VFX: Autodesk Maya. As a generalist, and a pioneer in this field, I am able to work as a modeller, animator, lighting artist, texture artist, and I can do dynamic simulations, photorealistic renders as well as stylized ones. I am a Mental Ray expert and I know how to work with a renderfarm. I feel comfortable in both artistic and technical sides of this field.

Digital artist with a keen and artistic eye for details. I have over 10 years of experience in photo retouching at very high standards, a strong solid experience in colour correction and colour grading. My artistic skills also allow me to be an excellent texture artist and digital painter.

As a 3D Artist Generalist I am able to animate properly and at a very good standard: character animation, fly through, logo animations, mechanical animation and so forth.