3d artist - fresher. Familiar with 3ds max, Maya, Mudbox and Unity 3D. Skills include, modelling, texturing, sculpting, rendering, animating and level designing.
DHL Global Forwarding
December 2010 - January 2011
Customer Service Executive
September 2006 - December 2010
3d Animation and Game Art Show Reel
SCI FI AIRCRAFT ANIMATION:
Modeling, Texturing, Rigging, Animation and Rendering using Maya, Mental Ray and Photoshop. Based on course from Digital Tutors.
Used 3ds max to model the main parts of the level design. Maya was used to model the circular "Cryo room" with the cryo pods. Texturing of the complete level was done with Photoshop.
Parts of the level design make use of modular elements.
The rendering of the level was done in real-time using the Unity Game Engine.
The character was created using Maya and texturing was done using photoshop with plugins. The render was done in real-time with Marmoset toolbag
Based on Antony Wards tutorial on Digital Tutors.
Qualifications & Certifications
Diploma in Game Design & Integration
Maya Academy of Advanced Cinematics
Bachelor of Technology
Rajiv Gandhi College of Engineering and Technology