de Laroche Souvestre - 3D Generalist - Longueuil, QC, Canada

Laurent de Laroche Souvestre

Longueuil, QC, Canada


3D Generalist


As a self taught artist, I have improved every year in all department ranging from 3d Modelling, texturing, Animation and rendering. I have had experience in many varied fields such as 3D Animation, 3D Architecture Visualisation, 3D Low Poly modelling for UT3 game mods, 3D Modelling and Texturing for Simulation, Digital Painting for UT3 game mods (Concepts for Characters, Weapons). 3D texturing technique for games and simulation including uv layout and texturing painting using softwares such body paint or HeadusUV.

Work History

2D Artist

Eon Reality Singapore

From September 2010

Academic Staff

Republic Polytechnic

March 2010 - September 2010

3D Content Development at Singapore Research and Development Facility

EON Reality

October 2010 - October 2010

Working as 3d Content developer. Developing 3d art assets for interactive Applications for educational purposes for all ages and serious games geared towards helping industries.

Academic staff

Republic Polytechnic

March 2010 - September 2010

Worked with for the Diploma in Game Design and Diploma in New Media . Some teaching and curriculum development.



August 2009 - February 2010

3D Artist

Point Libre

January 2008 - July 2009

Senior CGI artist

Pointlibre LTD

January 2008 - July 2009

Worked as CGI artist , specializing in 3d modeling , texturing and rigging. Been working in the architectural field , working on interiors and exteriors. but also working on photoshop for image retouching and image finalizing.

Been also involved in animation works for local tv demo series.

3D Modellor


November 2007 - December 2007

Exodus 31 Design

July 2007 - October 2007

Senior CGI Artist

Lightworks Communication Ltd Mauritius

November 2007 - December 2007

Worked as Modellor , texture artist and Animator working on commercial projects for residential and commerce.

Senior CGI artist

Exodus 31 design Pte

July 2007 - October 2007

Worked as Architectural Viz, on softwares like Autocad 2007, 3dstudio Max 2008.

Specialized in 3d imagery , from modeling to texturing and rendering under mental Ray pipeline, worked with photoshop for image editing.

3D Animator

Tropikanim 3d ltd

November 1999 - December 2002

Junior Animator

Tropikanim 3d animation Center Mauritius

December 1999 - December 2002

Animator working on 3dstudio Max version 4, on Animated series " Xcalibur "


2D to 3D

Works that reflects all my skills

Exhibition design, interiors and exteriors

These are work that shows skills in both layout and also texturing , rendering.

Qualifications & Certifications


Lasalle-SIA College of the Arts

Lasalle College of the Arts

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