7+ yrs.Experienced with all kind of animation such as character animation(cartoonish and realistic), objects/product animations. Expertise in 3ds max, Maya and Blender.
3danimator and designer
jaquar and company Pvt. Ltd.
From March 2014
Create product animation In 3d blender
Openxcell Technolab Pvt. Ltd.
September 2011 - February 2014
Responsibilities: Creating storyboard according to theme.
3d Modelling, texturing.
rigging and animation according to project requirement.
Co-ordinate with Unity/IOS/Android Developers according to need.
3d character Animator
Swaminarayan Aksharpith Animation Studio
January 2010 - August 2011
Responsibilities: 3d Character animation, facial expression, Lip-sync.
Innovative Design Engineering Animation Pvt. Ltd.
July 2007 - September 2009
Resposibilities: Create scenes and products/characters animations according to
Co-ordinate with Product designers and Engineers.
November 2006 - June 2007
Responsibilties: Create 3d character rigging and animations.
Facial expressions and Lipsync.
Implement direction from Team Leader into animation
Reporting to Project Manager.
Maya Academy of Advanced Cinematics
June 2006 - October 2006
Responsibilities: Deliver classes to students.
Puzzle iPhone/iPad App Development
Develop the concept, color and design of character’s faces according to theme of the game. 2d Illustration of character and background.
iPhone game - Keep your Head
Develop the concept, color and design of characters according to theme of game. 2d Illustration of character and background
Safe Cracking Iphone Game App
Develop demo and splash video for game.
Brent iPhone app – Handcuff
Develop 2d Illustration of splash screen, game play screens according to theme of game and concepts given by client. Cutting of graphics according to need of size and deliver to I-phone developer.
Animated Station Casinos Unity based Browser game
: Develop 3d objects, animations and video according to theme of game which is going to use in website.
STICKGAMEZ Pow Pow (Hand game) iPhone-ipad Game application
Develop 3d characters modeling and texturing under limited polygon budget.
i. Rigging and Animation
ii. Coordinate with Unity developer by deliver FBX Format.
Swag Wars - iPhone-ipad Game application
Develop 3d characters modeling and texturing under limited polygon budget, video editing, compositing and Audio editing.(Develops videos in between game play and create trailer video.)
Work link: http://www.youtube.com/watch?v=cMEzxJFqoZI
Qualifications & Certifications
Bachelor of Commerce
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